Survivalist Forum banner
1 - 18 of 18 Posts

·
Registered
Joined
·
163 Posts
Discussion Starter · #1 ·
I was thinking after reading a large number of threads written by very skilled individuals.

Now in mho the best way to avoid economic, and possibly other shtf scenarious we should be commletely self sufficient.

No person can be completely self sufficient, you need a group of people, now if these people all relyed upon eachover and were all likeminded (wanted to be able to survive) it may benerfit them all.

If a self sufficient community was formed of survivalists so that all the basic needs were produced by its members (luxurys etc can be traded, extra produce could be traded for bullets etc) if anything happened the community and its members should have no trouble surviving.

I have heard many people saying that they would just setlle down and work the land when tshtf but wouldnt it be much easier to have it up and running ready?#

any input, wether good or bad would be much appreciated, how it would work, how it wouldnt work.. how much u hate me for sujesting such a ridiculous idea :p
 

·
Registered
Joined
·
34,722 Posts
I know quite a few people who have moved to the same general area (Say a 3 hour radious) and are currently involved with 'homesteding'.

They help each other with projects, pick up stuff for each other from SAMS, split Hay deleveries, cross breed their animals... etc.

It's going on all over...
 

·
Registered
Joined
·
163 Posts
Discussion Starter · #3 ·
it would be great if people who have done it would give the benerfits of there experience to others hoping to do the same
 

·
Banned
Joined
·
1,798 Posts
I was thinking after reading a large number of threads written by very skilled individuals.

Now in mho the best way to avoid economic, and possibly other shtf scenarious we should be commletely self sufficient.

No person can be completely self sufficient, you need a group of people, now if these people all relyed upon eachover and were all likeminded (wanted to be able to survive) it may benerfit them all.

If a self sufficient community was formed of survivalists so that all the basic needs were produced by its members (luxurys etc can be traded, extra produce could be traded for bullets etc) if anything happened the community and its members should have no trouble surviving.

I have heard many people saying that they would just setlle down and work the land when tshtf but wouldnt it be much easier to have it up and running ready?#

any input, wether good or bad would be much appreciated, how it would work, how it wouldnt work.. how much u hate me for sujesting such a ridiculous idea :p
I love the idea unfortunately I wouldn't have a whole lot to offer. I am kinda' new at this myself:D:
 

·
Registered
Joined
·
34,722 Posts
Everyone has skills.

For instance, I'm a Marine, and I used to be an EMT...
(Not to mention a gunnut)

But I know very little about plants. (Not in one area long enough to learn)...

So I can exchange info with someone who gardens.

Electritions, Plumbers, hobbiests... heck, even Lawyers can help with info...

Everyone has a skill... (If you don't.. .go get some) And we can't know them all ourselves.
 

·
Registered
Joined
·
688 Posts
It'd be nice to toss off the system that created this mess, ecologically and economically. It would be easy for us to give more and enhance our landbase, and thereby flourish, than to sterilize it and murder it. Fat rats butt we'll do it, but "I've got a dream..."
 

·
BowHunter
Joined
·
2,232 Posts
Everyone has skills.

For instance, I'm a Marine, and I used to be an EMT...
(Not to mention a gunnut)

But I know very little about plants. (Not in one area long enough to learn)...

So I can exchange info with someone who gardens.

Electritions, Plumbers, hobbiests... heck, even Lawyers can help with info...

Everyone has a skill... (If you don't.. .go get some) And we can't know them all ourselves.
LAWYERS ??? Man, and I was just this /-/ Close to adopting you.:whip::rofl::rofl:
 

·
Registered
Joined
·
774 Posts
The backbone of civilization is unskilled labor. Someone has to do the dirty work. So it doesn't mean you're useless if you don't have any skills, as long as you are healthy and willing to do hard work.

But I have mixed feelings about the whole idea of rebuilding a society that caused its own destruction. You'll just end up destroying it again.
 

·
Registered
Joined
·
1,952 Posts
Get out there and immerse yourself in something. Even by reading this forum you are learning. Pick an off the grid skill you think you might like and dive right in. You don't have to be an electrician to set up a rechargable 12v lighting system. I figure that off the grid living (if it comes to that) will be similar to what the Amish do everyday. My work sent me to Intercourse, Pa. last year and I was amazed to see how these folks live. I'm sure that whatever happens, the Amish will laughing at the rest of us. So bottom line, just keep learning something that will make you a valuable member of any group you end up associated with. P.S. a well stocked library of books like you can find in this forum will be priceless!
 

·
Information is Ammunition
Joined
·
22,122 Posts
its not good enough to even have a great assortment of skills, preps, and a MAG, you also have to have incredible adaptability and coping mechanisms. When the reality of a sudden and total loss of communications, electricity and other infrastructure- everyone here will feel like the walls are closing in. because we all are used to being part of a connected world. News from surrounding areas will be gold. Was this a local event- will other regions help- or is this thie big EOTWAWKI?

unless you have immigrated from the middle east, africa, or the balkans, you will never be under so much stress as your mind is forced into survival mode. this can take days, and denial is hard to spot- even in yourself.

Be aware of your personal psychology, know your stress limits.
 
  • Like
Reactions: Lynx and recon369

·
Registered
Joined
·
163 Posts
Discussion Starter · #14 ·
I resent that! lawyers are very useful, any self sufficient community needs compost! there biodegradable after all..

well in all seriousness sombody who can work hard but also has some experience with law might help pre shtf to prevent trouble with laws and regulations werever possible.

if we considered we had a large area of land... i dont know, lets say 100acres, with half mixed woodland and half farmable land...

what skills do people here have they could contribute? what skills would we need? tools? etc
 

·
Registered
Joined
·
163 Posts
Discussion Starter · #15 ·
its difficult, almost impossible to set up and you have to work your ass off... i want the truth.. afterall if people dont hear the real problems they cant come up with real sollutions
 

·
Registered
Joined
·
34,722 Posts
LAWYERS ??? Man, and I was just this /-/ Close to adopting you.:whip::rofl::rofl:
...I said EVEN... Have someone cheat you, get sued, have to shoot somebody and You'll need one.

Informally... having a 'good one' (I know ONE... dude's got more guns than I do) to ask legal questions of (when buying property etc)
Can be a VERY valuable thing.
 

·
Information is Ammunition
Joined
·
22,122 Posts
i like to think of a MAG like an away team from star trek. You have a medic, a scientist, a leader that can do a few different things, and several security (depending on the mission).

Decide what areas of living you can do- and create slots, or designated tasks for the rest.

Nomad would be a good medic or a armorer, or a rifleman.

Heres a basic skills set that a MAG may need. One person may take up 2 or more of these slots:

Inventory Specialist: this person keeps records of consumables and spare parts, except medical supplies.

Chief Medical Technician: This person may have the greatest amount of experience in the medical field, and will typically have a RN or similar degree. (its all relative to what you have)

Security Chief: This person leads the group DRT (Defense Response Team) and is knowledgeable in small unit tactics, be they military, or Law Enforcement. He also functions as the sheriff, and if nessesary, jailor. (rule of law may be martial hierarchy or democratic- whatever works)

Technical Expertise: This can be broken into woodworker, machinist, electrician, plumber, armorer, clothing maker, fabricator- ect.

Procurement: This person is skilled at jury rigging, and finding good uses for junk and cast-offs. These people are highly sought in military deployments for ad-hoc furniture, clean water and facilitiesect out of nearly anything. He will also typically be an excellent scavenger, knowing when he finds a diamond in the rough.

Farmer/Gardener/Fisher/Hunter: These jobs are self evident.


A DRT may consist of any number of people, but for purposes of conciseness I will create a DRT of 9 members, seperated into a 5 man HQ team, and a 4 man strike team. These split into 2 man buddy teams when necessary- usually for sentry or scout duty. The HQ team splits into a 2 man, and a 3 man detachment, which includes the team leader.

A number of specialist slots are open here which can be trained for even afterwards, to re enforce strengths of your primary specialist:

Team leader: This person will have experience in conducting small units, possibly a former corporal or sergeant. He leads from the Headquarters Unit, and also supervises defensive construction, earthworks, ect
Element Leader: This person will have military or LE experience, and leads the strike team as a PFC or Corporal
Designated Sharpshooter: This person, simply put, can knock the pecker off a mouse at 300 yards. Basically, the most accurate shooter on the team. DO NOT consider this person a sniper. That is a different ball of wax alltogether.
Demolitions: may have military EOD experience- or just be great with explosives. DO NOT just take his word for it.
Gunner: Be it rigger crank/class3/or plain old bump fire- this person can put up a volume of withering fire for suppression of the enemy.
Scout: Typically a great hunter as well, the scout knows the woods, knows how to be silent, and is an excellent observer. May be armed with a radio (provided he is trained in proper phrasing and usage) and a high precision rifle as part of a sniper team.
Medic: Beyond just good with a bandaid- a medic can triage a patient, treat a sucking chest wound, and stabilize the patient enough to move to a medical facility; and do it in a combat situation. May or may not be the MAG's CMO.
Engineer/Technical: Demolitions can fall into this specialist class. This person can get everything from a vehicle to an electrical fence going, and can design field fortifications knowing the best placement for embankments, trenches, and a defense perimeter.
 
  • Like
Reactions: Idaho

·
Registered
Joined
·
688 Posts
ugh :xeye:... do you really want the truth on community living or would you just like to hear the few good things that come about with communal living? Seems anytime a thread gets started on this subject , the OP only wants to hear what they want to hear and nothing more. I could sit here n type for a dang good long time on various aspects of communal life and have lived it, however, unless ya want the truth and are ready to hear the truth i aint wasting my energy on it:D
I'd like to hear. I have an idea what you might say, but I'd like to hear it from experience.
 
  • Like
Reactions: Lynx
1 - 18 of 18 Posts
Top