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SD Essentials

2905 Views 11 Replies 8 Participants Last post by  redhawk44357
I've noticed, and agree, that many believe that no single martial art has all of the bases covered. Some are good as far as they go but don't go far enough. Others fill up with a lot of useless fluff.

So I'd like to see if we could nail down what we think of as the essential elements in a complete SD system might be. Kind of a 'create our own' style. From there we might work out who offers the best instruction in which elements.

I'll start by saying that I'd consider the elements that need to be covered include:

Avoidance, situation awareness, and legal responsibilities.
My body weapons.
Their body targets.
Improvisation of weapons.
Grappling and groundwork.
Adrenalin and psych.

Most of which are covered by Geoff Thompson, Senshido, and Lee Morrison.
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There are a lot of systems I've been exposed to (including the one I teach) that cover all of those in a very realistic manner.

Some of the stuff that non martial artists refer to as 'fluff' is attribute development. This is stuff that takes a long time but pays off big time over the years. Try to put your hands on an 85 year-old Tai Chi Master, or try to stab a 70 year old Kendo master.

These days, everybody wants to learn self defense in a weekend. It's possible to get some skills in a short time. Some systems are more focused on self-defense than others. To be honest, the mental discipline required to study a traditional martial art is as much a survival skill as learning to break a neck.
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